2026-rff_mp/shalovsa/lab2/docs/data/maze_model.py
2026-05-17 16:50:47 +03:00

63 lines
1.8 KiB
Python

class Cell:
def __init__(self, x, y, is_wall=False, is_start=False, is_exit=False):
self.x = x
self.y = y
self.is_wall = is_wall
self.is_start = is_start
self.is_exit = is_exit
def is_passable(self):
return not self.is_wall
def __repr__(self):
if self.is_wall:
return '#'
if self.is_start:
return 'S'
if self.is_exit:
return 'E'
return ' '
class Maze:
def __init__(self, width, height, cells, start, exit_cell):
self.width = width
self.height = height
self._cells = cells
self.start = start
self.exit = exit_cell
def get_cell(self, x, y):
if 0 <= x < self.width and 0 <= y < self.height:
return self._cells[y][x]
return None
def get_neighbors(self, cell):
directions = [(0, -1), (0, 1), (-1, 0), (1, 0)]
neighbors = []
for dx, dy in directions:
neighbor = self.get_cell(cell.x + dx, cell.y + dy)
if neighbor is not None and neighbor.is_passable():
neighbors.append(neighbor)
return neighbors
def render(self, path=None, player_pos=None):
path_set = set((c.x, c.y) for c in path) if path else set()
for row in self._cells:
line = ''
for cell in row:
if player_pos and cell.x == player_pos.x and cell.y == player_pos.y:
line += 'P'
elif cell.is_wall:
line += '#'
elif cell.is_start:
line += 'S'
elif cell.is_exit:
line += 'E'
elif (cell.x, cell.y) in path_set:
line += '.'
else:
line += ' '
print(line)